Chapter 6 - Logical Fallacies
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posted: 18 December 2019
Dungeon Master
06-May-19 11:25 PM
lighting your lantern and looking around you see the steps leading up to a door, as well as the path you are on leading down another 30-40' before ending at a wall
@Gumbar you notice the wall next to you (where the black pudding climbed) is scoured clean of all debris - the stone is pristine
Gumbar
06-May-19 11:26 PM
i wanna make a history check with my stonecunning
for funsies
Dungeon Master
06-May-19 11:26 PM
do it
with advantage
Gumbar
06-May-19 11:26 PM
!roll d20+3
RPBot
BOT
06-May-19 11:26 PM
@Gumbar rolled 11. (8, 3)
Gumbar
06-May-19 11:26 PM
!roll d20+3
RPBot
BOT
06-May-19 11:26 PM
@Gumbar rolled 21. (18, 3)
Dungeon Master
06-May-19 11:27 PM
you find it interesting that metal and wood are eaten by the acidic creature, yet stone is untouched. but that definitely seems to be the case
Gumbar
06-May-19 11:27 PM
do i know why that might be the case? is it a special stone or something?
Octavious
06-May-19 11:27 PM
I knew it was a metal eating monster!
Dungeon Master
06-May-19 11:28 PM
@Gumbar nope, it appears to be in the nature of the acid to eat metal and wood (and all organic matter, such as the people who usually chill in the oddly clean room) but it leaves stone untouched
Gumbar
06-May-19 11:29 PM
interesting
Dungeon Master
06-May-19 11:34 PM
oh, and @Gumbar and @Kalochex please make a note that your weapons (mace and greataxe) have -1 damage
Gumbar
06-May-19 11:34 PM
i did
its on my sheet
Kalochex
06-May-19 11:36 PM
Will do
Octavious
06-May-19 11:42 PM
“Kalochek... Ramza... Gumbar.”
“I’m sorry, I thought the creature was much more dangerous than it was. I saw the metal eaten through on the pipe and thought it would eat through armor and weapons.”
“I’m glad you’re alive.”
“Status check? Anyone need healing?”
“I’m down two arrows, and a torch”
Kalochex
06-May-19 11:47 PM
I roll into my back after waking. Gazing up at the ceiling, saysing quietly "I'm feeling very weak. I need to rest." Feeling very shamed at having disappointed myself 2 battles in a row.
Dungeon Master
07-May-19 05:28 PM
As you gather yourselves after the fight you all see a large iron door at the top of the stairs.
Ramza
07-May-19 05:33 PM
"That's where we're headed," I call out.
Gumbar
07-May-19 06:35 PM
"Then get us in there so we can finish the job and catch a breather!"
Dungeon Master
07-May-19 07:50 PM
you heading to the door?
Ramza
07-May-19 07:50 PM
Yes
Dungeon Master
07-May-19 07:51 PM
do you try to open it?
Gumbar
07-May-19 07:52 PM
1 sec
how many people are hurt?
Ramza
07-May-19 07:52 PM
I leave it to @Octavious to check its safe first
And yeah, let's check that too
Gumbar
07-May-19 07:52 PM
Im hurt, our new friend is. anyone else?
Octavious
07-May-19 07:53 PM
Stand by
I passively look the door over... for traps or markings of any kind.
Dungeon Master
07-May-19 07:56 PM
make an investigation check
Octavious
07-May-19 07:56 PM
Let’s get those heals going just in case this goes south.
Kalochex
07-May-19 07:56 PM
Yes heals please
Octavious
07-May-19 07:57 PM
/r d20+3
Sidekick
BOT
07-May-19 07:57 PM
@Octavious: d20+3 = (8)+3 = 11
Dungeon Master
07-May-19 07:59 PM
you can't see any traps, though the door is definitely locked
Octavious
07-May-19 08:00 PM
“Ramza... based on the directions. I think we should knock on the door. Any thoughts to the contrary anyone?”
The directions were: ‘Take a left, go up some steps, into another room. If challenged, show your badges.’
@Ramza @Gumbar see comments above.
Ramza
07-May-19 08:14 PM
I suppose you could try
Gumbar
07-May-19 08:15 PM
@Dungeon Master does it look clear neough for me to cast a 10 minute heal?
Dungeon Master
07-May-19 08:16 PM
all quiet for now
Gumbar
07-May-19 08:16 PM
is there anyone NOT missing HP?
@Dungeon Master i would like to chill for 10 minutes and cast prayer of healing on me and 5 others
Dungeon Master
07-May-19 08:17 PM
I think bongo and xav are unhurt
Gumbar
07-May-19 08:17 PM
i assume i can get everyone since Durawin is in a bag? or how many do we have
aight that works
!roll 2d8+6
RPBot
BOT
07-May-19 08:17 PM
@Gumbar rolled 15. (2 + 7 = 9, 6)
Dungeon Master
07-May-19 08:17 PM
no worries, anyone want to do anything during those 10 minutes?
Gumbar
07-May-19 08:18 PM
15 HP back to anyone that needs it
Ramza
07-May-19 08:20 PM
I've been at full health so I just keep watch
Gumbar
07-May-19 08:23 PM
@Kalochex @Octavious @Xavavor @Bongo if anyone needs HP i just mass healed yall for 15 each
1
Octavious
07-May-19 08:25 PM
Awesome.
So we knocking?
Xavavor
07-May-19 08:30 PM
I want to knock with the hand
Dungeon Master
07-May-19 08:31 PM
as you summon your spectral hand and knock on the door....
nothing happens
Xavavor
07-May-19 08:34 PM
Try to open the door
With the hand
Dungeon Master
07-May-19 08:35 PM
door doesn't budge - it is locked
Xavavor
07-May-19 08:35 PM
Flip the door off and dismis the hand
Gumbar
07-May-19 08:36 PM
are you using the spectral hand for the bird?
because thats awesome
Xavavor
07-May-19 08:37 PM
Absolutely
Ramza
07-May-19 08:57 PM
Lol good
Go ahead and try to pick it @Octavious
Octavious
07-May-19 09:17 PM
/r d20+8
Sidekick
BOT
07-May-19 09:17 PM
@Octavious: d20+8 = (10)+8 = 18
Dungeon Master
07-May-19 09:18 PM
You lucky duck, 18 was the DC
Octavious
07-May-19 09:18 PM
Dungeon Master
07-May-19 09:19 PM
Your clever hands almost falter before you hear a soft 'click' as the tumblers fall into place
Door is unlocked
Octavious
07-May-19 09:19 PM
@Ramza Ramza this is your show.
Your folks should see you lead
(And you have the badge)
Ramza
07-May-19 09:23 PM
I enter the room on guard
Octavious
07-May-19 09:23 PM
I’m right behind him
Dungeon Master
07-May-19 09:24 PM
the door opens to a room roughly 15' x 25'
there is a pile of rushes on the floor, along with an old rusty chain
there is no other exit
Octavious
07-May-19 09:25 PM
Rushes?
Dungeon Master
07-May-19 09:25 PM
straw you put on the floor, as a sort of medieval carpet.
Octavious
07-May-19 09:25 PM
Where’s the chain lead?
Dungeon Master
07-May-19 09:26 PM
just connected to the wall
you can see the whole thing
Octavious
07-May-19 09:26 PM
I’m checking out the room
Ramza
07-May-19 09:26 PM
Check for false walls?
Dungeon Master
07-May-19 09:26 PM
that works here too though
@Octavious @Ramza make investigation checks
and @Octavious where are you looking?
Octavious
07-May-19 09:27 PM
/r d20+3
Sidekick
BOT
07-May-19 09:27 PM
@Octavious: d20+3 = (10)+3 = 13
Octavious
07-May-19 09:27 PM
The walls first.
Then ceiling
Then floor.
Then chain/pile of rushes
Dungeon Master
07-May-19 09:28 PM
walls seem to be solid
Ramza
07-May-19 09:28 PM
/r d20+2
Sidekick
BOT
07-May-19 09:28 PM
@Ramza: d20+2 = (7)+2 = 9
Ramza
07-May-19 09:28 PM
Lol
Dungeon Master
07-May-19 09:29 PM
ceiling is pretty high, but looking at it you don't see anything odd
floor is stone, kinda dirty
Ramza
07-May-19 09:29 PM
Make sure my badge is showing, and call out?
Dungeon Master
07-May-19 09:29 PM
you pull out your badge, and call out
no response
Octavious
07-May-19 09:30 PM
Is chain loose on floor?
Dungeon Master
07-May-19 09:30 PM
yep
Octavious
07-May-19 09:30 PM
Check rushes
Dungeon Master
07-May-19 09:31 PM
make another investigation check
Octavious
07-May-19 09:31 PM
/r d20+3
Sidekick
BOT
07-May-19 09:31 PM
@Octavious: d20+3 = (4)+3 = 7
Octavious
07-May-19 09:32 PM
*%%#%
Dungeon Master
07-May-19 09:32 PM
they look pretty fresh
Octavious
07-May-19 09:32 PM
Nothing on the walls?
Dungeon Master
07-May-19 09:33 PM
nope, just dusty stone
Octavious
07-May-19 09:33 PM
“There’s another door in here somewhere”
I pull a small bit of string (6”) from my pack and cut it.
“Everyone in the room”
I have a couple ideas.
Light or airflow.
Close the door.
Now that everyone is in I close the hood on my lantern and look for light through any cracks on the other side
Dungeon Master
07-May-19 09:40 PM
make a perception check
(anyone here can make one)
Octavious
07-May-19 09:40 PM
/r d20+4
Sidekick
BOT
07-May-19 09:40 PM
@Octavious: d20+4 = (3)+4 = 7
Octavious
07-May-19 09:41 PM
}^^}%{^{>%{%]%]##]#]%#]}}^^]#]^{^}%]%]%{}#^{%]#]#
Dungeon Master
07-May-19 09:41 PM
lol
no light
Octavious
07-May-19 09:41 PM
Anyone else? I can’t see through everyone.
Xavavor
07-May-19 09:48 PM
/r d20+2
Sidekick
BOT
07-May-19 09:48 PM
@Xavavor: d20+2 = (13)+2 = 15
Xavavor
07-May-19 09:50 PM
I summon my trusty hand again and send it all the walls, checking to make sure they are solid
Something magical is around us
Dungeon Master
07-May-19 09:51 PM
as you go to summon your hand you sense a sudden absence of magic within yourself and nothing happens
the feeling passes, however, and after a few moments of unease, you go to summon your Mage Hand again and this time it appears in front of you
you probe the walls with it and they all seem solid
Xavavor
07-May-19 09:56 PM
Ramza, try showing your badge at...I dunno the walls or up...
Octavious
07-May-19 09:57 PM
“Any of you spell casters able to sense or find any magic in here?”
Xavavor
07-May-19 09:58 PM
Or, we can pull the chains and see what happens...there is something magical about this room. But that's all I can tell
Octavious
07-May-19 09:59 PM
I take the string and lean down where the gap between the door and the floor is. If there is another way in or out of here there is likely air flow either in or out of this room. I hold the piece of string down and see if it pulls toward the gap or away from it.
Dungeon Master
07-May-19 10:01 PM
you place the string above the gap between the door and floor
I assume you unhood your lantern?
Octavious
07-May-19 10:01 PM
Yes.
LOL
We all gotta see at this point
Dungeon Master
07-May-19 10:03 PM
you stare at it for a few minutes but it does not seem to move
Octavious
07-May-19 10:05 PM
“Gents it’s either magic or I’m missing something.” I await their perception checks.
Kalochex
07-May-19 10:06 PM
/r d20-1
Sidekick
BOT
07-May-19 10:06 PM
@Kalochex: d20-1 = (3)-1 = 2
1
Xavavor
07-May-19 10:07 PM
there is magic in this room, i just cant pinpoint what/where
Kalochex
07-May-19 10:08 PM
Yeah looks like a sewer to me.
Ramza
07-May-19 10:10 PM
/r d20+3
Sidekick
BOT
07-May-19 10:10 PM
@Ramza: d20+3 = (20)+3 = 23
Ramza
07-May-19 10:11 PM
I PERCEPT
Bongo
07-May-19 11:51 PM
/r d20 +1 #Perception check
Sidekick
BOT
07-May-19 11:51 PM
@Bongo: d20 +1 Perception check = (19) +1 = 20
Octavious
08-May-19 02:12 AM
Ramza you can see sound!
Dungeon Master
08-May-19 07:20 AM
@Bongo you sense something magical in the room in the same way Xavavor does - you can't tell where or what, but there is something here
@Ramza for a brief moment, when the room was completely dark, you thought you saw something glowing underneath the rushes in the bottom left corner of the room
(edited)
Ramza
08-May-19 02:52 PM
I start clearing the rushes away in an attempt to discover what could be below them
Dungeon Master
08-May-19 02:54 PM
as you clear away the rushes you see a small indentation in the floor that is very lightly glowing blue
Ramza
08-May-19 02:55 PM
Press it?
Dungeon Master
08-May-19 02:56 PM
nothing happens
Ramza
08-May-19 02:57 PM
Welp. Unless it reacts to my badge then that's about the extent of my usefulness here with magic involved
Dungeon Master
08-May-19 03:01 PM
make a perception check
Ramza
08-May-19 03:04 PM
/r d20+3
Sidekick
BOT
08-May-19 03:04 PM
@Ramza: d20+3 = (9)+3 = 12
Dungeon Master
08-May-19 03:06 PM
the indentation does seem pretty similar in shape to the badge you were given
Ramza
08-May-19 04:20 PM
Press the badge to the indentation
Dungeon Master
08-May-19 04:23 PM
as you press the badge into the indentation the south wall suddenly begins to glow
after a few moments a large blue portal appears
Ramza
08-May-19 04:25 PM
Omg I made a magic
(Are you proud now, pa?)
I move to the portal, awaiting my companions. "I'll lead the way," I assure them.
Octavious
08-May-19 06:55 PM
What could possibly go wrong. Im out on a break.
Xavavor
08-May-19 08:10 PM
I like portals
Ramza
08-May-19 08:44 PM
Let's dive face first!
Bongo
09-May-19 12:20 AM
I'm game.
But perhaps we should rest up first?
Kalochex
09-May-19 12:48 AM
I strongly encourage a rest
Xavavor
09-May-19 01:09 AM
resting in this sewer is a terrible idea
Octavious
09-May-19 01:12 AM
Closed room. Safer than most spaces down here.
Ramza
09-May-19 01:27 AM
Rest is overrated!
Gumbar
09-May-19 01:34 AM
i have 1 spell left. people kept getting hurt
Xavavor
09-May-19 02:03 AM
safer than the doorway that opened only when we showed a badge, the badge of the people that sent us through here? i think not
Kalochex
09-May-19 02:04 AM
Plus with this chain rope I am worried the bouncer of the club is going to come tell us we're not on the list
but as a newcomer I shall submit to the will of the group
Ramza
09-May-19 02:09 AM
Idc either way. I agree with xav as far as the whole point of all this magic means it's likely safe, but it certainly doesn't hurt to rest either
Durawin
09-May-19 02:41 AM
Go in! Whats the worst that can happen? Another Gelatinous Cube???
(edited)
Dungeon Master
10-May-19 05:07 PM
so what are y'all doing?
Ramza
10-May-19 05:11 PM
I guess just go ahead and do a short rest? I think the majority would prefer that
Octavious
10-May-19 05:11 PM
Agreed. Might finally let us get some hit dice back for the barbarian as well.
Dungeon Master
10-May-19 07:51 PM
anyone going on watch?
Octavious
10-May-19 07:52 PM
I’m always on watch.
I’m good to go
I’ll watch
Dungeon Master
10-May-19 07:52 PM
roll a perception check
Octavious
10-May-19 07:53 PM
/r d20+4
Sidekick
BOT
10-May-19 07:53 PM
@Octavious: d20+4 = (5)+4 = 9
Octavious
10-May-19 07:53 PM
Dungeon Master
10-May-19 07:54 PM
a few minutes into the rest you notice the portal close (DC to notice the portal close: 2 )
Octavious
10-May-19 08:08 PM
How long did it hold open?
Ramza
10-May-19 08:17 PM
..........
Xavavor
10-May-19 08:19 PM
Press your badge again and let's go through
Octavious
10-May-19 08:19 PM
Pretty much.
@Kalochex The barbarian needs to roll hit dice if he is going to do it.
Ramza
10-May-19 08:20 PM
I will once DM gives the go ahead
Dungeon Master
10-May-19 08:20 PM
it was open for a total of roughly five minutes
are you guys waiting the full hour for the short rest? or immediately reactivating the portal?
Octavious
10-May-19 08:21 PM
Wait
Xavavor
10-May-19 08:31 PM
Waiting is a terrible idea
Octavious
10-May-19 08:32 PM
Based on?
Right now the barbarian is at half and has fallen twice.
It’s no strain if we wait.
We’ve been down here at most 3-4 hours and we dropped down around midnight.
4 hours with this rest.
I’m agreeable with reason.
Just need the reason
Xavavor
10-May-19 08:34 PM
Based on there has already been two slime shits trying to kill us. The portal is at the end of our directions from the chick, clearly locked to just people with the badge
No clue if there is a time limit or not
The portal works now (well did)
Octavious
10-May-19 08:37 PM
How much do you trust these folks?
And yes I register it’s likely safe.
However... it’s what we aren’t expecting which could kill us... and luck favors the prepared.
What if there’s a slime on the other end?
Xavavor
10-May-19 08:38 PM
Trusted them enough to start this delivery. So if we don't trust them now, we shouldn't have started
Do you think those two things were the only things in these sewers?
Octavious
10-May-19 08:39 PM
Did you notice their seasoned pros chose not to travel with us?
Xavavor
10-May-19 08:39 PM
Im willing to bet there is more here. So I'll take the possibility of hostile things vs the know hostile things here
Octavious
10-May-19 08:40 PM
We are unproven at best as contractors and not one came with us.
Xavavor
10-May-19 08:40 PM
Yes, so the delivery is probably nothing important. That doesn't mean it isn't to be trustd
If I was testing someone I would use something I don't care if it happens or not
Octavious
10-May-19 08:41 PM
Either this is a test... or...
Xavavor
10-May-19 08:41 PM
Either it's a test or a rest isn't going to make a difference
Octavious
10-May-19 08:41 PM
That’s a logical fallacy.
Either it’s a test or a rest will make a difference
Xavavor
10-May-19 08:42 PM
That's a logical fallacy
(edited)
Octavious
10-May-19 08:42 PM
Exactly. So will a rest do any harm and more likely tank is up a notch?
Xavavor
10-May-19 08:43 PM
A rest has a very real chance of causing harm
Octavious
10-May-19 08:43 PM
If there’s a down side I think quietly resting here makes all the difference
If something comes at that door we pop the badge and run through.
But we are under no pressure otherwise.
Kalochex
10-May-19 08:45 PM
Agreed.
Xavavor
10-May-19 08:45 PM
Assuming the portal will work
Kalochex
10-May-19 08:45 PM
sure. assuming the portal works.
Octavious
10-May-19 08:45 PM
Well if it won’t work it’s already too late then.
And again moot point about the rest
Xavavor
10-May-19 08:46 PM
Right so we press the badge now and f it works we go
Octavious
10-May-19 08:46 PM
Ummm no
Xavavor
10-May-19 08:46 PM
If not none of this matters
Octavious
10-May-19 08:46 PM
That’s not logic
Xavavor
10-May-19 08:46 PM
Why make us do this at midnight?
Octavious
10-May-19 08:46 PM
It’s 0400
Xavavor
10-May-19 08:46 PM
It's already hidden
Octavious
10-May-19 08:46 PM
At the latest
Xavavor
10-May-19 08:47 PM
Stop making up times
Kalochex
10-May-19 08:47 PM
let's rest and then go through the portal for sunrise
Octavious
10-May-19 08:47 PM
I’m not making up times
Dungeon Master
10-May-19 08:47 PM
you've been in the sewers about an hour
Octavious
10-May-19 08:47 PM
Think about it. We took a short rest earlier after the cube
Xavavor
10-May-19 08:47 PM
This route was clearly hidden already why make us start at midnight
(edited)
Octavious
10-May-19 08:48 PM
I didnt.
That’s the dm if I read back chat correctly
Xavavor
10-May-19 08:48 PM
The chick at the bar
Made us start this at modnight
Dungeon Master
10-May-19 08:48 PM
oh I forgot about the earlier short rest
it is maybe 2 AM
Octavious
10-May-19 08:49 PM
Yep. And the checking for traps
Licking locks,
Picking
Looking around
Tying up Durawin’s carcass
All takes time
So at most 4 hours
More likely 2-3
We’re good to go
@Kalochex what’s your hit points
Kalochex
10-May-19 08:50 PM
16/32. Stabilized for 1 hp and then the mass heal
but if we rest I'll take a hit die
Octavious
10-May-19 08:51 PM
I’m waiting. Either someone heals him or we wait
Xavavor
10-May-19 08:51 PM
Is that an ultimatum?
Octavious
10-May-19 08:51 PM
@Gumbar or @Bongo got any heals left?
It’s not
It’s what I think is best course of action and means we definitely get out in one piece.
I’m making a persuasive argument and the group can vote if they so choose
And if it were you wounded I’d do the same.
Xavavor
10-May-19 08:53 PM
And I'd be saying the same thing too
(edited)
Kalochex
10-May-19 08:53 PM
I vote to stick with (Octavius, right?)
Octavious
10-May-19 08:54 PM
That’s my name
Kalochex
10-May-19 08:55 PM
Octavious
10-May-19 08:56 PM
(Remind me to buy a healing potion or two when we get out of here)
Dungeon Master
10-May-19 08:57 PM
soooo...... short rest? or heal and jump? or just jump?
Octavious
10-May-19 08:58 PM
@everyone what say you?
Kalochex
10-May-19 08:58 PM
Short rest for hit die use
Gumbar
10-May-19 09:03 PM
I have 1 spell slot left
I just used a big one to heal everyone as much as I could
Octavious
10-May-19 09:04 PM
Save it in case something goes wrong on the other end and rest then?
Or jump now?
Kalochex
10-May-19 09:05 PM
Save it, those who need to heal use your hit die, and then we go after the short rest
Gumbar
10-May-19 09:05 PM
I have a few damage cantrips so i'm saving the slot for a heal
Octavious
10-May-19 09:06 PM
Rest or jump then?
@Gumbar
Gumbar
10-May-19 09:13 PM
I don't make decisions. I do whatever the group needs
Octavious
10-May-19 09:14 PM
I need you to make a vote in this case that’s what we need
Dungeon Master
10-May-19 09:14 PM
assertiveness is not a bad thing
Octavious
10-May-19 09:14 PM
@Ramza too
Xavavor
10-May-19 09:15 PM
Fine, let's stay. But I'm first through that portal when slime 3.0 happens
Kalochex
10-May-19 09:16 PM
sits against the wall along the E side of the room, allowing to see a few feet out of the room with ambient light
Ramza
10-May-19 09:19 PM
Idc either way, looks like yall just decided anyway
Octavious
10-May-19 09:20 PM
@Xavavor sounds good and a good place for you to be is near the portal.
Unless something bad comes through it.
Octavious
10-May-19 09:20 PM
Dungeon Master
10-May-19 09:20 PM
oops, wrong room
Octavious
10-May-19 09:20 PM
Hahahahaha
Omfg!!!
Dungeon Master
10-May-19 09:20 PM
Octavious
10-May-19 09:21 PM
You troll
Kalochex
10-May-19 09:21 PM
jeeeeeeezzzzusssss
Ramza
10-May-19 09:21 PM
Let's do it!
I ain't scurred
Dungeon Master
10-May-19 09:21 PM
nah, the hour passes by without issue. @Xavavor you are on your toes the entire time, just in case, but the only sounds you hear (besides your resting companions) are what sounds like rats.
@Ramza you'd all die within 2 rounds
Ramza
10-May-19 09:22 PM
Probably but at least our bodies wouldn't go to waste
Anyway, I badge the badge again, badgily
Kalochex
10-May-19 09:22 PM
/r d12+2
Sidekick
BOT
10-May-19 09:22 PM
@Kalochex: d12+2 = (8)+2 = 10
Kalochex
10-May-19 09:22 PM
that's my hit die
feels much better. I grasp my greataxe with both scaled hands, reminding myself of the battles I have already won alongside by tribal partners
Octavious
10-May-19 09:26 PM
Solid.
@Xavavor you’re leading through the portal when it opens?
Xavavor
10-May-19 09:26 PM
Yes
Kalochex
10-May-19 09:26 PM
watches behind us, wary of the door into this room that is NOT glowing
Octavious
10-May-19 09:27 PM
@Dungeon Master we’re rested.
Dungeon Master
10-May-19 09:31 PM
you put the badge back in the slot?
Ramza
10-May-19 09:32 PM
Yessir
Dungeon Master
10-May-19 09:32 PM
The portal opens again
@Xavavor
do you go through?
Xavavor
10-May-19 09:36 PM
Yup, quickly step through
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